i’ve been building some building blocks for my codex art work in processing, openframewors, max, pd. as some of you might be aware i am moving my code repositories to https://github.com/s373. currently there’s a masterclass in processing — intro to simulations, games, audio and video fun, some of my processing libs, one addon for of, and more to come.
some of these codes are basis for simulations with boids, cellular automata, dna genetics, and chaotic processes. try them out and let me know of features, bugs, if you can. thanks and enjoy.
ooh & look. the marching cubes infiltrated. this is what i’ve using to generate computational sculptures that you may have already seen from this blog, and will hear about soon.