Hello there inter-nauts, welcome to 2016 at s373.net/x art codex studios.

This year kicked off with a brand new 3d series of sculptures based on Chaotic algorithms, χάος (*.stl), which André Sier has been exploring since the early 2000's. And code optimizations and expansions of s373 Libraries of Code for future/current projects and studies already in the making and close to exhibition.

Chaotic equations are one of human nature's greatest achievements - lots of great scientists discovered tiny mathematical pearls, which boil down to self-referential equations filled with interesting black holes that puncture and punctuate the Mathematical buildings, in the lines of what Kurt Gödel already mentioned in his admirable Incompletude Theorem.

It's well know for Mathematicians the implications these theorems provide. Also for philosophers, perhaps for artists too. There's also a great book you might want to read if you care about these topics, which blends all this with Johann Sebastian Bach's Fractal Music Without Computers, and M.C. Escher's lovely Fractal Drawings (also Without Computers, through a harsh engraving mechanical process). If you like this topics, and are not familiar with the book being discussed here, you might want to pickup a hard-copy of "Godel, Escher, Bach - An Eternal Golden Braid" by Douglas Hofstadter, published in 1979. It's a fascinating deep read around these topics and expansions into computation.

My first works around Chaos involved the making of a 2h abstract silent filmic experience, where geometric solids are scattered in 3d space according (chording, in harmony with) to values outputted from these algorithms. Also an yet unreleased audio CD which I have already presented live at Lugar Comum, Fábrica da Pólvora, Oeiras, in 2001. The CD is titled "c.( ).aiff". The movie mentioned is "c.( )", which has already been shown at Sketch Gallery in London, UK (circa 2004/5). Here you can find embedded & a link to a small clip excerpt about this film. Yes, it's almost two hours just like this. http://andre-sier.com/projects/c/.

[iframe src="https://player.vimeo.com/video/2719191" width="800" height="601" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen]

Also this great runtime code which has already been shown at Arco Art Fair in Madrid in 2004 within the Meiac Pavillion's booth in a selection of works curated by António Cerveira Pinto, among other places (like the NADA magazine #0 launch at Lux in Lisbon). "c.\___lv copy" is a runtime fractal chaotic process interactive to the mouse, you can find out more about this work here: http://andre-sier.com/projects/c-lv-copy/

As for the new series of Chaotic 3D printed sculptures, χάος (*.stl), I leave you this image, with an interesting caption:

[caption id="attachment_3114" align="aligncenter" width="640"]AS-ChaosSculptureSeries since I've noticed several internauts borrowing from my ideas without acknowledging and I have still not shown this work publicly, just make a small effort to visualize how these are turning out to be; the picture might be upgraded after these are shown; the picture is portable network graphics format and has interlacing(adam7), background color, gamma, layer offset, resolution, creation time, and a comment: Made with GIMP on a s373 Computer; it's also funny how internauts bitch about ad agencies usurping artist's code, and then in the background, are doing the exact same thing (referenced in reference papers)[/caption]

The code base behind these works was the ChaosCollectionFAT, by Richard Dudas, one of Max/Msp programmers, which I contacted around that time and asked for permission to expand through his library, which I have maintained and published as AChaosLib. You can find out more about the initial version of this Library at http://s373.net/code/A-Chaos-Lib/A-Chaos.html. I've also recently simplified this code and ported it to openFrameworks, and you can browse the code & get a copy of it at this address: https://github.com/s373/ofxAChaosLib.

I've also been expanding my Physics Lib (s373Physis) and Audio Lib (s373A~), mostly because it gets a bit cumbersome to use other peoples' code, it's hard to dive into stuff you don't understand, and since I am building these, I know well my way around these Libraries, which are probably not as robust and efficient as Box2D, Bullet, for instance, but have other goodies which others do not have and that are fruit of many years of artistic and perhaps scientific research around these topics. For now I'll leave you a couple of videos of these Libs, and probably leave some writing about these for future posts. They are already running in old works I have built, you can get a glimpse of the code by browsing my open-sourced Max externals collection here: https://github.com/s373/a-objects_maxmspjitter_00-07

s373Physis testing
https://www.youtube.com/watch?v=qYGGuZJWrHw

s373A~Lib testing
https://www.youtube.com/watch?v=wSF54v9JrzI

s373A~Lib decl cyberspace

https://www.youtube.com/watch?v=G-38QwL5fJY